Start by reading the getting started guide.Diablo: The Hell is a free modification of Diablo: Hellfire. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. ![]() It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. MvP autohit (a minimum chance to be hit by a monster) in single player: melee 20% (since v1.144d), missile 14% (since v1.100k).ĭiablo: The Hell is a free modification of Diablo: Hellfire.Innate ToHit bonuses in PvM: melee +0% (since v1.101), missile +20% (since v1.64).PvM missile: (clvl / 8 + 7)% chance for 300% damage (since v1.150e).PvM melee: (clvl / 2)% chance for 200% damage (since v1.149u).All other weapons: (clvl * (Str + Dex)) / 600 (since v1.100).Melee damage resistance = (Rnd + 5)% (min5%max46,75%).It's the second lowest value among all classes (after Assassin), making it easier to lure out and fight monsters one on one instead of fighting them all at once. When alone in the game, Scout has chain activation radius 2.Scout and Mage do not have a chance to avoid knockback, which helps them get away from melee.It reduces damage from all ranged attacks. Scout and Monk have the highest innate ARD (Absorb Ranged Damage) value among all classes: 34,375% without "33% ARD" item and 56,25% with it.Scout's arrows also have the fastest flight speed among all classes their speed is increased by (clvl - 1) / 8 (since v1.82c).Scout has the highest attack speed with ranged weapons among all classes. ![]() ![]() Diablo II: Resurrected Review - Pile Of Old Bones
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